It all started with with this street furniture concept I did last year. It was done using the great Grasshopper plug-in from Daniel Piker - Kangaroo and its Equilateralize funktion with some mesh operations from Giulio Piacentino’s plug-in Weaverbird
I wanted to somehow build it ,but I had problem managing the right angle between triangles corresponding to the tabs so the project got frozen.
That was so until I found this great series of tutorials from Ex-Lab(exlab.org/) and Elseware (elsewarecollective.com/), I really liked the approach on this video ( http://vimeo.com/60798305 ), so I wanted to test it instantly.
Using their method I unfolded all triangles and printed it all on cardboard.I’ve decided to do all the cutting manually - Yes, it took me 3 weeks cutting and gluing every day after work , but time is relative, I wanted to do my own research on the connection between virtual and physical , between computer generated and the natural beauty of handcrafted work,thats why I also coverd the whole thing with kind of gypsum using a brush, it came out as a raw texture effect wich was kind of nice.
So this is the result , I’m pretty happy with it, the form is very close to the 3d modell, despite the fact it was all cut by hand. My next step would be 1:1 model, I hope.